War Thunder - Japanese Pacific Campaign
2021年4月23日Download here: http://gg.gg/p53z4
So you want the ’Japanese Counters’ decals this is located in the pacific campaign under ’historical campaign’ under ’game modes’ you will have to complete the final mission as the japanese faction Is the final Mission listed as ’The War was not over’. I’ve personnaly bought the japanese Pacific campaign last week, just to see how it goes. The campaing on it’s own can be boring sometimes, also your plane will be stock so enjoy the sparkling 20mms. The good thing is that it looks pretty great, you’ll never see big plane formation as you do in Campaign in PvP so the immersion is actually pretty. The Guadalcanal Campaign, also known as the Battle of Guadalcanal, under the codename Operation Watchtower was fought between 7 August 1942 and 9 February 1943 on and around the island of Guadalcanal in the Pacific theatre of World War II. It was the first major offensive by Allied forces against the Empire of Japan. The A6M5 Ko seems like it would be a fun plane to fly, even though I already have the J6K1 premium at Tier IV, and I’m interested to see how campaigns work in War Thunder. Hell, I’d even love to get my hands on those Japanese kill markers to put on my planes. The A6M5 Ko seems like it would be a fun plane to fly, even though I already have the J6K1 premium at Tier IV, and I’m interested to see how campaigns work in War Thunder. Hell, I’d even love to get my hands on those Japanese kill markers to put on my planes.
*War Thunder - Japanese Pacific Campaign List
*War Thunder Pacific Campaign
*War Of Thunder
*War Thunder Dynamic Campaign
*War Thunder - Japanese Pacific Campaign Posters
*War Thunder Pacific Campaign PackUSAII RankClass1 personCrew3.58 kg/sBurst mass12192 mCeilingInlineTypeSpeed of destruction289 km/hGear20 mm AN/M2 cannonWeapon 1600 shots/minFire rate2000 roundsAmmunitionSuspended armamentEconomyBundle or GiftPurchase10000 Crew training320 Aces140 × 2 % 200 × 2 % 90 × 2 % This page is about the American premium twin-engine fighter XP-38G. For the production version, see P-38G-1. For other variants, see P-38 (Family).
*2General info
*2.1Flight Performance
*3Armaments
*4Usage in battles
*5HistoryDescription
The XP-38G is a premium gift rank II American twin-engine fighter with a battle rating of 3.0 (AB) and 3.3 (RB/SB). It has been in the game since the start of the Open Beta Test prior to Update 1.27. It was available to be bought at the Gaijin Store in the ’USA Pacific Campaign (1941-1942)’ pack, until it was replaced by the YP-38 in Update ’Raining Fire’.General infoFlight Performance
Despite being a heavy twin engine fighter, the XP-38G has a quite good overall performance. Its level speed is comparable to many single-engined fighters and even faster than some of them. It can reach 550 km/h at the sea level and, thanks to its superchargers, the plane’s maximum speed is close to 660 km/h at 5,000 meter altitude and it doesn’t drop or increase up to 11,000 m, that makes it a good medium and high altitude fighter and, in most cases, outperforms the opposition.
Climb rate is comparable to other American fighters, the plane is able to reach 5,000 m in 4 minutes and 40 seconds which is quite mediocre, its climb rate at 1,000 m is close to 18 m/s, but again thanks to the supercharger it will not suffer so much at high altitude. When climbing from 5,000 m alt to 9,000 m alt, it will outperform most other fighters. Acceleration in level flight is decent and when it starts diving it gets very good. It is required to keep an eye on the speed because the maximum structural speed limit is low in this plane compared to how fast it can accelerate.
The XP-38G’s turn rate is quite good but depends a lot on its Fowler flaps, they do increase the lift a lot but the drag too. Sustained turn rate is quite good, better than in almost every other heavy twin-engined fighter, but in most cases only comparable or worse to other fighters. On the other hand, the instantaneous turn rate, especially with deployed flaps, is very good and can help a lot with getting the guns on the target for high deflection shooting. Of course, due to the plane’s configuration, it suffers a lot from high speed compression, which starts close to 0.70 Mach. The other issue is its roll rate, at best it reaches 70 degrees per second at 400 km/h. The way the Lighting’s engines are set makes it so the pilot does not need to worry about the propeller torque effect, so the plane doesn’t require any trimming except for some elevator adjustments to fly in a straight line. CharacteristicsStock Max Speed
(km/h at 8,229 m) Max altitude
(meters) Turn time
(seconds) Rate of climb
(meters/second) Take-off run
(meters) AB RB AB RB AB RB634616 12192 23.123.914.614.6380Upgraded Max Speed
(km/h at 8,229 m) Max altitude
(meters) Turn time
(seconds) Rate of climb
(meters/second) Take-off run
(meters) AB RB AB RB AB RB689660 12192 20.922.022.418.0380Details Features Combat flap Take-off flap Landing flap Air brakes Arrestor gear ✓ ✓ ✓ X X Limits Wings (km/h) Gear (km/h) Flaps (km/h) Max Static G Combat Take-off Landing + - 790 289 620 500 250 ~11 ~8 Optimal velocities Ailerons
(km/h) Rudder
(km/h) Elevators
(km/h) Radiator
(km/h) < 380 < 460 < 500 > 420 Compressor (RB/SB) Setting 1 Optimal altitude 100% Engine power WEP Engine power 5,800 m 2,620 hp 3,010 hpEngine performance Engine Engine Name Number present Allison V-1710-51 12-cylinder 2 Engine characteristics Weight (each) Type Cooling 610 kg Inline Water Engine power (Stock) Mode Max Take-offArcade 1,084 hp 1,350 hpRealistic/Simulator 1,072 hp 1,200 hp Engine power (Upgraded) Mode Max Take-offArcade 1,264 hp 1,531 hpRealistic/Simulator 1,252 hp 1,380 hp WEP Duration Arcade Realistic/Simulator 25 seconds InfiniteSurvivability and armour
* 38 mm Bulletproof glass in cockpit top front.
* 6.5 mm Steel plates in the nose.
* 6.5 mm Steel plates in pilot’s seat.
* 9.5 mm Steel plate in pilot’s headrest.ArmamentsOffensive armamentMain articles: AN/M2 (20 mm), Browning M2 (12.7 mm)
The XP-38G is armed with: Avorion - black market download free.
* 1 x 20 mm AN/M2 cannon, nose-mounted (150 rpg)
* 4 x 12.7 mm Browning M2 machine guns, nose-mounted (500 rpg = 2,000 total)
The armament on the XP-38G is extremely powerful. A single 20mm cannon combined with 4 M2s in the nose make a devastating, accurate combination. The XP-38G can effectively slice wings in half due to its extremely accurate weapons.Suspended armament
The XP-38G can be outfitted with the following ordnance:
* Without load
* 6 x M8 rocketsUsage in battles
Utilize the P-38 as a strike fighter. The P-38 has very good energy retention and climb speed, so mainly use it as a BnZ fighter. However, it can be an effective turn fighter against less manoeuvrable opponents. Be warned, however, that once at a low speed and altitude the P-38 is a sitting duck. It is a very large fighter and easy to destroy.
The best cure is being prepared. Always maintain a high, safe altitude. If you have to, the P-38 is best in a flat dive. Its roll rate can be used to its advantage as well. Use diving and climbing manoeuvres to get out of trouble. Avoid turning to counter opponents, unless they are less manoeuvrable.Manual Engine Control MEC elements Mixer Pitch Radiator Supercharger Turbocharger Oil Water Type Controllable Controllable Not controllable Controllable Combined Not controllable Not controllableModules Tier Flight performance Survivability Weaponry I Fuselage repair Radiator Offensive 12 mm II Compressor Airframe New 12 mm MGs III Wings repair Engine Offensive 20 mm Rocket Launcher M10 IV Engine injection Cover New 20 mm cannonsThis is a premium vehicle: all modifications are unlocked on purchasePros and cons
Pros:
* Gathers speed quickly in a dive
* Good armament, can rip apart other planes quickly
* Good for Boom & Zoom
* Good climb rate
Cons:
* Extremely prone to fire
* Poor turning /manoeuvrabilityHistory
The XP-38G in game is actually fictional, created during the very early days of development as an improved performance Premium P-38G. Slash it 2 download. The closest equivalent to the games fictional XP-38G is a P-38H (600 built) or a P-38K-1 (1 built), which had a few minor performance improvements to the P-38G. In-game description
’The P-38 was an all-metal, three-wheeled, single-seater, twin-engined monoplane fighter with an aerodynamic design rarely seen in World War II.
An experimental XP-38 (Model 22) was first flown on January 27, 1938. Production began in June of 1941.
The G variant was created at the end of 1942 and was based on the E and F variants. The G had a more powerful turbocharged Allison V-1710-51/55 engine. Engine management was significantly more automated than before.
The plane carried a formidable armament consisting of 20mm Hispano AN/M2 cannons with 150 rounds and four 12.7mm Colt-Browning M2.5 machine guns with 300 rounds apiece. The P-38G had a reinforced fuselage and could carry two extra 300-gallon (1136-liter) fuel tanks. The G was not equipped to carry rockets and bombs, but was often modified on the field to carry 250-lb or even 500-lb bombs as well as unguided rockets.
The P-38G was widely used by the Army Air Force (USAAF) in all theaters of the war. They were often used for shuttle missions over Germany from the airfields of Ukraine. The best known operation in which the P-38G participated was Operation Lightning, which changed the war in the Pacific. The mission, which was flown on April 18, 1943, intercepted and shot down a Japanese G4M1 bomber with Japanese Admiral Isoroku Yamamoto on board. In addition, the P-38 was the plane of choice of the two most successful American aces: Richard Ira Bong (40 kills) and Thomas McGuire (38 kills).
From 1942 to 1943, Lockheed built 1,462 P-38Gs. They were decommissioned in 1949.’Media
Excellent additions to the article would be video guides, screenshots from the game, and photos.See alsoAircraft of comparable role, configuration and era
* Bristol Beaufighter
* de Havilland Mosquito
* Kawasaki Ki-96
* Mitsubishi Ki-83
* Nakajima J5N
* Northrop P-61 Black Widow
* Westland Whirlwind
* Petlyakov Pe-3
* Savoia-Marchetti SM.92External links
Paste links to sources and external resources, such as:
*topic on the official game forum;
*encyclopedia page on the aircraft;
*other literature.
War Thunder - Japanese Pacific Campaign ListLockheed Corporation Fighters XP-38G ·P-38E ·P-38G-1 ·P-38J-15 ·Bong’s P-38J-15 ·P-38K ·P-38L-5-LO ·YP-38 Bombers B-34 ·PV-2D Jet Fighters F-80A-5 ·F-80C-10F-104A ·F-104C Export / License A-29 ·▄Hudson Mk V␗P-38L-1␗F-104A ·▀F-104G ·␗F-104G ·▅F-104J ·▄F-104S See Also Mitsubishi Heavy Industries ·Fiat Aviation
USA twin-engine fighters P-38 XP-38G ·P-38E ·P-38G-1 ·P-38J-15 ·Bong’s P-38J-15 ·P-38L-5-LO ·P-38K ·YP-38 P-61 P-61A-1 ·P-61C-1 F7F F7F-1 ·F7F-3 Other XF5F ·XP-50 ·F-82E
USA premium aircraft Fighters F4U-4B VMF-214 ·Thach’s F2A-1 ·Galer’s F3F-2 ·P-26A-34 ·P-40C ·P-43A-1P-47M-1-RE ·⋠P-47M-1-RE ·P-51A ·P-51D-10 ·P-51D-20-NA ·␠Kingcobra ·XP-55▃A6M2 ·▃Ki-43-II ·▃Ki-61-Ib ·▃Bf 109 F-4 ·▃Fw 190 A-8 ·▃Spitfire LF Mk IXc Twin-engine fighters XP-38G ·Bong’s P-38J-15 ·P-38K ·YP-38 ·P-61A-1 ·XF5F ·XP-50 ·F7F-3 Jet fighters P-59A ·AV-8A ·F-86F-35 ·F-89B ·F-89D Attackers A2D-1 ·AU-1 ·XA-38 Bombers A-26C-45DT ·B-10B ·BTD-1 ·PBM-3 ’Mariner’ ·PV-2D
Retrieved from ’https://wiki.warthunder.com/index.php?title=XP-38G&oldid=77112’ T-72AV (TURMS-T) PACKJapanI RankClass4 peopleCrewfront / side / backArmour32 / 25 / 25Turret15 tWeight21.6 hp/t11.3 hp/tPower-to-weight ratio45 km/h forward
7 km/h back40 km/h forward
6 km/h backSpeed57 mm Type 97 cannonMain weapon3.3 / 4.3 sReloadshoulderStabilizer1000 roundsAmmunition20 roundsBelt capacity7.7 mm Type 97 machine gunCoaxial weapon3 / 3.9 sReload499 shots/minFire rate2900 Research240 / 308/230 / 296/160 / 205Repair1000 Experts100 % Reward for battleThis page is about the Japanese medium tank Chi-Ha. For other uses, see Chi-Ha (Family).
*2General info
*3Armaments
*3.1Main armament
*4Usage in battles
*5History
*8External linksDescription
The Type 97 Chi-Ha is a rank I Japanese medium tank with a battle rating of 1.3 (AB/RB/SB). It was introduced in Update 1.65 ’Way of the Samurai’ along with the initial Japanese vehicles of the Japanese Ground Forces Tree.
The Chi-Ha is more or less a smaller version of the I-Go but with a better engine, the Chi-Ha seems rather mediocre at first glance. However, this tank can perform quite well at its battle rating provided that it is played to its strengths, those being its decent mobility and cannon.General info
The Type 97 Chi-Ha is an upgraded version of the earlier Type 89 I-Go. The engine has been upgraded, from the Mitsubishi A6120VD air-cooled straight-six diesel with 120 hp to a Mitshubishi SA12200VD air-cooled V12 diesel with 170 hp. As such, the top speed has increased from 27 kph on the I-Go to 38 kph on the Chi-Ha. The armament stays the same, with the same shells and gun characteristics. The 5.7 cm Tank Gun Type 97 is robust, but will get the job done. It still has four crewmen inside, no armour, and a 7.7 mm Type 97 in the hull. Overall, it’s in general a better I-Go.Survivability and armourChi-Ha deflecting a shell to the driver port
Armour: Light, but effective against weaker guns (i.e. early French), weaker shells (low-caliber HE), and in long range engagements.
Dungeon of the endless™ original soundtrack download. Armour type:
* Rolled homogeneous armour Armour Front Sides Rear Roof Hull 25 mm (12-32°) Front plate
17 mm (63-81°) Front glacis
15 mm (37-59°) Lower glacis 25 mm (40°) Top Left
25 mm (25-27°) Top Right
20 mm Bottom 20 mm (4-58°) 12 mm Turret 25 mm (9-41°) Turret front
25 mm Gun mantlet 25 mm (10-11°) 25 mm (12°) 10 mm Armour Sides Roof Cupola 17 mm 6 mmMobilityChi-Ha reaching its top speed of 44 km/h Game Mode Max Speed (km/h) Weight (tons) Engine power (horsepower) Power-to-weight ratio (hp/ton) Forward Reverse Stock UpgradedStockUpgraded Arcade 45 715 263 324 17.53 21.6Realistic 40 6 150 170 10 11.33
ArmamentsMain armamentWar Thunder Pacific CampaignChi-Ha being able to depress at -15°Main article: Type 97 (57 mm)
The gun is the same as on the I-Go. Not much to write home about, but we’re hardly complaining, especially with the HEAT shell.57 mm Type 97 Turret rotation speed (°/s) Reloading rate (seconds) Mode Capacity Vertical Horizontal Stabilizer Stock Upgraded Full Expert Aced Stock Full Expert AcedArcade 120 -15°/+20° ±180° Vertical 14.47 20.03 24.32 26.90 28.61 4.29 3.80 3.50 3.30Realistic 9.04 10.64 12.92 14.29 15.20Ammunition Penetration statistics Ammunition Type of
warheadPenetration @ 0° Angle of Attack (mm) 10 m 100 m 500 m 1,000 m 1,500 m 2,000 m Type 92 APHE APHE 21 21 19 16 14 13 Type 3 HEAT HEAT 55 55 55 55 55 55 Shell details Ammunition Type of
warhead Velocity
(m/s) Projectile
Mass (kg) Fuse delay
(m) Fuse sensitivity
(mm) Explosive Mass
(TNT equivalent) (g) Ricochet 0% 50% 100% Type 92 APHE APHE 349 2.58 1.2 9.0 103 47° 60° 65° Type 3 HEAT HEAT 380 1.80 N/A 0.1 303.36 62° 69° 73°Ammo racksAmmo racks of the Chi-Ha Full
ammo 1st
rack empty 2nd
rack empty 3rd
rack empty 4th
rack empty 5th
rack empty Visual
discrepancy120 117 (+3) 113 (+7) 89 (+31) 69 (+51) 1 (+129) No
Right side only: 69 (+51)Machine gunsMain article: Type 97 (7.7 mm)7.7 mm Type 97 Mount Capacity (Belt) Fire rate Vertical Horizontal Hull 3,000 (20) 499 ±10° ±15°Pintle1,000 (20)49910°/+70°±60°Usage in battlesChi-Ha passing a disabled T-26 (China)
The Chi-Ha is the most interesting Rank I Japanese tank to play as it has little to no armour, a shot-put-like muzzle velocity and looks like a bus in some sense as to how long it is. But there is a way to play this tank despite all the negatives to this tank and to play it to the best of its abilities, one can play it as a support tank in every way (apart from long distance as the rounds drop like a brick after 500 m). Stay close to teammates and always play sneaky as the Chi-Ha can be easily one-shotted by everything like all Japanese tanks in this Rank.Chi-Ha destroying another T-26
But if facing a heavy tank or medium tank of early Rank II are very hard to versus from head-on and the fact that the 57 mm APHE rounds lack penetration to destroy it from the front. So the best option is to go up behind it or attack from the side to destroy them. Another problem that shows itself strongly in close quarter fights is that the Chi-Ha has a hand-cranked turret and turning the tank is painful at best. So it is best to plan ahead before attacking, think where the enemy may be and find a place to hide the bulky tank from the enemy and wait for the enemy to come to the firing range. The Type 3 HEAT shell changes this. With 55mm of penetration, the tank is capable of penetrating tanks that it previously couldn’t - which is most tanks at rank I and II. In addition to this, the Type 3 HEAT has the potential to hull break lightly armoured targets like LVTs or the Sturmpanzer. Use the protection analysis feature to figure out which tanks you can and can’t get through, and adapt your playstyle accordingly when those vehicles are encountered. Now, this is somewhat important ’Don’t look for the enemy, let the enemy look for the Chi-Ha.’ Of course, the Chi-Ha could still go look for the enemy, but always be on alert and make sure to have a friend for firing support.
Engine power is not that powerful, which then means that the acceleration will be slow to start up, but it will slowly get faster over time. But reversing is like all British tanks when they reverse, It’s going to be slow. But this is compensated for the turning speed of this tank as it is better to turn and run in some cases then reverse.Modules Tier Mobility Protection Firepower I Tracks Parts Horizontal Drive II Suspension Brake System FPE Adjustment of Fire III Filters Crew Replenishment Elevation Mechanism IV Transmission Engine Artillery SupportPros and cons
Pros:
* Improved sloped armour compared to the reserve vehicles
* Quite fast (up to 44 km/h), allowing it to get to certain spots in time
* Lovely climbing ability combined with the amazing -15 degrees gun depression, it is great at mountain combat
* Has a vertical stabiliser which most tanks don’t have, allowing the Chi-Ha to get the first shot off
* Due to its slow 57 mm shell velocity, it can shoot behind cover without showing the tank to some degree
* Type 3 HEAT is powerful. It can frontally penetrate common targets like M3 Lee, and hullbreak tanks like LVT(A)(1)
* Great turning ability in low gear
Cons:
* 57 mm armament may be underpowered in an uptier, especially in frontal engagements
* Thin armour can be penetrated by 20 mm/.50 cal up close
* Abysmal penetration on stock APHE, will struggle to penetrate most low tier tanks like M3A1 and T-70HistoryMain article: Histor
https://diarynote-jp.indered.space
So you want the ’Japanese Counters’ decals this is located in the pacific campaign under ’historical campaign’ under ’game modes’ you will have to complete the final mission as the japanese faction Is the final Mission listed as ’The War was not over’. I’ve personnaly bought the japanese Pacific campaign last week, just to see how it goes. The campaing on it’s own can be boring sometimes, also your plane will be stock so enjoy the sparkling 20mms. The good thing is that it looks pretty great, you’ll never see big plane formation as you do in Campaign in PvP so the immersion is actually pretty. The Guadalcanal Campaign, also known as the Battle of Guadalcanal, under the codename Operation Watchtower was fought between 7 August 1942 and 9 February 1943 on and around the island of Guadalcanal in the Pacific theatre of World War II. It was the first major offensive by Allied forces against the Empire of Japan. The A6M5 Ko seems like it would be a fun plane to fly, even though I already have the J6K1 premium at Tier IV, and I’m interested to see how campaigns work in War Thunder. Hell, I’d even love to get my hands on those Japanese kill markers to put on my planes. The A6M5 Ko seems like it would be a fun plane to fly, even though I already have the J6K1 premium at Tier IV, and I’m interested to see how campaigns work in War Thunder. Hell, I’d even love to get my hands on those Japanese kill markers to put on my planes.
*War Thunder - Japanese Pacific Campaign List
*War Thunder Pacific Campaign
*War Of Thunder
*War Thunder Dynamic Campaign
*War Thunder - Japanese Pacific Campaign Posters
*War Thunder Pacific Campaign PackUSAII RankClass1 personCrew3.58 kg/sBurst mass12192 mCeilingInlineTypeSpeed of destruction289 km/hGear20 mm AN/M2 cannonWeapon 1600 shots/minFire rate2000 roundsAmmunitionSuspended armamentEconomyBundle or GiftPurchase10000 Crew training320 Aces140 × 2 % 200 × 2 % 90 × 2 % This page is about the American premium twin-engine fighter XP-38G. For the production version, see P-38G-1. For other variants, see P-38 (Family).
*2General info
*2.1Flight Performance
*3Armaments
*4Usage in battles
*5HistoryDescription
The XP-38G is a premium gift rank II American twin-engine fighter with a battle rating of 3.0 (AB) and 3.3 (RB/SB). It has been in the game since the start of the Open Beta Test prior to Update 1.27. It was available to be bought at the Gaijin Store in the ’USA Pacific Campaign (1941-1942)’ pack, until it was replaced by the YP-38 in Update ’Raining Fire’.General infoFlight Performance
Despite being a heavy twin engine fighter, the XP-38G has a quite good overall performance. Its level speed is comparable to many single-engined fighters and even faster than some of them. It can reach 550 km/h at the sea level and, thanks to its superchargers, the plane’s maximum speed is close to 660 km/h at 5,000 meter altitude and it doesn’t drop or increase up to 11,000 m, that makes it a good medium and high altitude fighter and, in most cases, outperforms the opposition.
Climb rate is comparable to other American fighters, the plane is able to reach 5,000 m in 4 minutes and 40 seconds which is quite mediocre, its climb rate at 1,000 m is close to 18 m/s, but again thanks to the supercharger it will not suffer so much at high altitude. When climbing from 5,000 m alt to 9,000 m alt, it will outperform most other fighters. Acceleration in level flight is decent and when it starts diving it gets very good. It is required to keep an eye on the speed because the maximum structural speed limit is low in this plane compared to how fast it can accelerate.
The XP-38G’s turn rate is quite good but depends a lot on its Fowler flaps, they do increase the lift a lot but the drag too. Sustained turn rate is quite good, better than in almost every other heavy twin-engined fighter, but in most cases only comparable or worse to other fighters. On the other hand, the instantaneous turn rate, especially with deployed flaps, is very good and can help a lot with getting the guns on the target for high deflection shooting. Of course, due to the plane’s configuration, it suffers a lot from high speed compression, which starts close to 0.70 Mach. The other issue is its roll rate, at best it reaches 70 degrees per second at 400 km/h. The way the Lighting’s engines are set makes it so the pilot does not need to worry about the propeller torque effect, so the plane doesn’t require any trimming except for some elevator adjustments to fly in a straight line. CharacteristicsStock Max Speed
(km/h at 8,229 m) Max altitude
(meters) Turn time
(seconds) Rate of climb
(meters/second) Take-off run
(meters) AB RB AB RB AB RB634616 12192 23.123.914.614.6380Upgraded Max Speed
(km/h at 8,229 m) Max altitude
(meters) Turn time
(seconds) Rate of climb
(meters/second) Take-off run
(meters) AB RB AB RB AB RB689660 12192 20.922.022.418.0380Details Features Combat flap Take-off flap Landing flap Air brakes Arrestor gear ✓ ✓ ✓ X X Limits Wings (km/h) Gear (km/h) Flaps (km/h) Max Static G Combat Take-off Landing + - 790 289 620 500 250 ~11 ~8 Optimal velocities Ailerons
(km/h) Rudder
(km/h) Elevators
(km/h) Radiator
(km/h) < 380 < 460 < 500 > 420 Compressor (RB/SB) Setting 1 Optimal altitude 100% Engine power WEP Engine power 5,800 m 2,620 hp 3,010 hpEngine performance Engine Engine Name Number present Allison V-1710-51 12-cylinder 2 Engine characteristics Weight (each) Type Cooling 610 kg Inline Water Engine power (Stock) Mode Max Take-offArcade 1,084 hp 1,350 hpRealistic/Simulator 1,072 hp 1,200 hp Engine power (Upgraded) Mode Max Take-offArcade 1,264 hp 1,531 hpRealistic/Simulator 1,252 hp 1,380 hp WEP Duration Arcade Realistic/Simulator 25 seconds InfiniteSurvivability and armour
* 38 mm Bulletproof glass in cockpit top front.
* 6.5 mm Steel plates in the nose.
* 6.5 mm Steel plates in pilot’s seat.
* 9.5 mm Steel plate in pilot’s headrest.ArmamentsOffensive armamentMain articles: AN/M2 (20 mm), Browning M2 (12.7 mm)
The XP-38G is armed with: Avorion - black market download free.
* 1 x 20 mm AN/M2 cannon, nose-mounted (150 rpg)
* 4 x 12.7 mm Browning M2 machine guns, nose-mounted (500 rpg = 2,000 total)
The armament on the XP-38G is extremely powerful. A single 20mm cannon combined with 4 M2s in the nose make a devastating, accurate combination. The XP-38G can effectively slice wings in half due to its extremely accurate weapons.Suspended armament
The XP-38G can be outfitted with the following ordnance:
* Without load
* 6 x M8 rocketsUsage in battles
Utilize the P-38 as a strike fighter. The P-38 has very good energy retention and climb speed, so mainly use it as a BnZ fighter. However, it can be an effective turn fighter against less manoeuvrable opponents. Be warned, however, that once at a low speed and altitude the P-38 is a sitting duck. It is a very large fighter and easy to destroy.
The best cure is being prepared. Always maintain a high, safe altitude. If you have to, the P-38 is best in a flat dive. Its roll rate can be used to its advantage as well. Use diving and climbing manoeuvres to get out of trouble. Avoid turning to counter opponents, unless they are less manoeuvrable.Manual Engine Control MEC elements Mixer Pitch Radiator Supercharger Turbocharger Oil Water Type Controllable Controllable Not controllable Controllable Combined Not controllable Not controllableModules Tier Flight performance Survivability Weaponry I Fuselage repair Radiator Offensive 12 mm II Compressor Airframe New 12 mm MGs III Wings repair Engine Offensive 20 mm Rocket Launcher M10 IV Engine injection Cover New 20 mm cannonsThis is a premium vehicle: all modifications are unlocked on purchasePros and cons
Pros:
* Gathers speed quickly in a dive
* Good armament, can rip apart other planes quickly
* Good for Boom & Zoom
* Good climb rate
Cons:
* Extremely prone to fire
* Poor turning /manoeuvrabilityHistory
The XP-38G in game is actually fictional, created during the very early days of development as an improved performance Premium P-38G. Slash it 2 download. The closest equivalent to the games fictional XP-38G is a P-38H (600 built) or a P-38K-1 (1 built), which had a few minor performance improvements to the P-38G. In-game description
’The P-38 was an all-metal, three-wheeled, single-seater, twin-engined monoplane fighter with an aerodynamic design rarely seen in World War II.
An experimental XP-38 (Model 22) was first flown on January 27, 1938. Production began in June of 1941.
The G variant was created at the end of 1942 and was based on the E and F variants. The G had a more powerful turbocharged Allison V-1710-51/55 engine. Engine management was significantly more automated than before.
The plane carried a formidable armament consisting of 20mm Hispano AN/M2 cannons with 150 rounds and four 12.7mm Colt-Browning M2.5 machine guns with 300 rounds apiece. The P-38G had a reinforced fuselage and could carry two extra 300-gallon (1136-liter) fuel tanks. The G was not equipped to carry rockets and bombs, but was often modified on the field to carry 250-lb or even 500-lb bombs as well as unguided rockets.
The P-38G was widely used by the Army Air Force (USAAF) in all theaters of the war. They were often used for shuttle missions over Germany from the airfields of Ukraine. The best known operation in which the P-38G participated was Operation Lightning, which changed the war in the Pacific. The mission, which was flown on April 18, 1943, intercepted and shot down a Japanese G4M1 bomber with Japanese Admiral Isoroku Yamamoto on board. In addition, the P-38 was the plane of choice of the two most successful American aces: Richard Ira Bong (40 kills) and Thomas McGuire (38 kills).
From 1942 to 1943, Lockheed built 1,462 P-38Gs. They were decommissioned in 1949.’Media
Excellent additions to the article would be video guides, screenshots from the game, and photos.See alsoAircraft of comparable role, configuration and era
* Bristol Beaufighter
* de Havilland Mosquito
* Kawasaki Ki-96
* Mitsubishi Ki-83
* Nakajima J5N
* Northrop P-61 Black Widow
* Westland Whirlwind
* Petlyakov Pe-3
* Savoia-Marchetti SM.92External links
Paste links to sources and external resources, such as:
*topic on the official game forum;
*encyclopedia page on the aircraft;
*other literature.
War Thunder - Japanese Pacific Campaign ListLockheed Corporation Fighters XP-38G ·P-38E ·P-38G-1 ·P-38J-15 ·Bong’s P-38J-15 ·P-38K ·P-38L-5-LO ·YP-38 Bombers B-34 ·PV-2D Jet Fighters F-80A-5 ·F-80C-10F-104A ·F-104C Export / License A-29 ·▄Hudson Mk V␗P-38L-1␗F-104A ·▀F-104G ·␗F-104G ·▅F-104J ·▄F-104S See Also Mitsubishi Heavy Industries ·Fiat Aviation
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Retrieved from ’https://wiki.warthunder.com/index.php?title=XP-38G&oldid=77112’ T-72AV (TURMS-T) PACKJapanI RankClass4 peopleCrewfront / side / backArmour32 / 25 / 25Turret15 tWeight21.6 hp/t11.3 hp/tPower-to-weight ratio45 km/h forward
7 km/h back40 km/h forward
6 km/h backSpeed57 mm Type 97 cannonMain weapon3.3 / 4.3 sReloadshoulderStabilizer1000 roundsAmmunition20 roundsBelt capacity7.7 mm Type 97 machine gunCoaxial weapon3 / 3.9 sReload499 shots/minFire rate2900 Research240 / 308/230 / 296/160 / 205Repair1000 Experts100 % Reward for battleThis page is about the Japanese medium tank Chi-Ha. For other uses, see Chi-Ha (Family).
*2General info
*3Armaments
*3.1Main armament
*4Usage in battles
*5History
*8External linksDescription
The Type 97 Chi-Ha is a rank I Japanese medium tank with a battle rating of 1.3 (AB/RB/SB). It was introduced in Update 1.65 ’Way of the Samurai’ along with the initial Japanese vehicles of the Japanese Ground Forces Tree.
The Chi-Ha is more or less a smaller version of the I-Go but with a better engine, the Chi-Ha seems rather mediocre at first glance. However, this tank can perform quite well at its battle rating provided that it is played to its strengths, those being its decent mobility and cannon.General info
The Type 97 Chi-Ha is an upgraded version of the earlier Type 89 I-Go. The engine has been upgraded, from the Mitsubishi A6120VD air-cooled straight-six diesel with 120 hp to a Mitshubishi SA12200VD air-cooled V12 diesel with 170 hp. As such, the top speed has increased from 27 kph on the I-Go to 38 kph on the Chi-Ha. The armament stays the same, with the same shells and gun characteristics. The 5.7 cm Tank Gun Type 97 is robust, but will get the job done. It still has four crewmen inside, no armour, and a 7.7 mm Type 97 in the hull. Overall, it’s in general a better I-Go.Survivability and armourChi-Ha deflecting a shell to the driver port
Armour: Light, but effective against weaker guns (i.e. early French), weaker shells (low-caliber HE), and in long range engagements.
Dungeon of the endless™ original soundtrack download. Armour type:
* Rolled homogeneous armour Armour Front Sides Rear Roof Hull 25 mm (12-32°) Front plate
17 mm (63-81°) Front glacis
15 mm (37-59°) Lower glacis 25 mm (40°) Top Left
25 mm (25-27°) Top Right
20 mm Bottom 20 mm (4-58°) 12 mm Turret 25 mm (9-41°) Turret front
25 mm Gun mantlet 25 mm (10-11°) 25 mm (12°) 10 mm Armour Sides Roof Cupola 17 mm 6 mmMobilityChi-Ha reaching its top speed of 44 km/h Game Mode Max Speed (km/h) Weight (tons) Engine power (horsepower) Power-to-weight ratio (hp/ton) Forward Reverse Stock UpgradedStockUpgraded Arcade 45 715 263 324 17.53 21.6Realistic 40 6 150 170 10 11.33
ArmamentsMain armamentWar Thunder Pacific CampaignChi-Ha being able to depress at -15°Main article: Type 97 (57 mm)
The gun is the same as on the I-Go. Not much to write home about, but we’re hardly complaining, especially with the HEAT shell.57 mm Type 97 Turret rotation speed (°/s) Reloading rate (seconds) Mode Capacity Vertical Horizontal Stabilizer Stock Upgraded Full Expert Aced Stock Full Expert AcedArcade 120 -15°/+20° ±180° Vertical 14.47 20.03 24.32 26.90 28.61 4.29 3.80 3.50 3.30Realistic 9.04 10.64 12.92 14.29 15.20Ammunition Penetration statistics Ammunition Type of
warheadPenetration @ 0° Angle of Attack (mm) 10 m 100 m 500 m 1,000 m 1,500 m 2,000 m Type 92 APHE APHE 21 21 19 16 14 13 Type 3 HEAT HEAT 55 55 55 55 55 55 Shell details Ammunition Type of
warhead Velocity
(m/s) Projectile
Mass (kg) Fuse delay
(m) Fuse sensitivity
(mm) Explosive Mass
(TNT equivalent) (g) Ricochet 0% 50% 100% Type 92 APHE APHE 349 2.58 1.2 9.0 103 47° 60° 65° Type 3 HEAT HEAT 380 1.80 N/A 0.1 303.36 62° 69° 73°Ammo racksAmmo racks of the Chi-Ha Full
ammo 1st
rack empty 2nd
rack empty 3rd
rack empty 4th
rack empty 5th
rack empty Visual
discrepancy120 117 (+3) 113 (+7) 89 (+31) 69 (+51) 1 (+129) No
Right side only: 69 (+51)Machine gunsMain article: Type 97 (7.7 mm)7.7 mm Type 97 Mount Capacity (Belt) Fire rate Vertical Horizontal Hull 3,000 (20) 499 ±10° ±15°Pintle1,000 (20)49910°/+70°±60°Usage in battlesChi-Ha passing a disabled T-26 (China)
The Chi-Ha is the most interesting Rank I Japanese tank to play as it has little to no armour, a shot-put-like muzzle velocity and looks like a bus in some sense as to how long it is. But there is a way to play this tank despite all the negatives to this tank and to play it to the best of its abilities, one can play it as a support tank in every way (apart from long distance as the rounds drop like a brick after 500 m). Stay close to teammates and always play sneaky as the Chi-Ha can be easily one-shotted by everything like all Japanese tanks in this Rank.Chi-Ha destroying another T-26
But if facing a heavy tank or medium tank of early Rank II are very hard to versus from head-on and the fact that the 57 mm APHE rounds lack penetration to destroy it from the front. So the best option is to go up behind it or attack from the side to destroy them. Another problem that shows itself strongly in close quarter fights is that the Chi-Ha has a hand-cranked turret and turning the tank is painful at best. So it is best to plan ahead before attacking, think where the enemy may be and find a place to hide the bulky tank from the enemy and wait for the enemy to come to the firing range. The Type 3 HEAT shell changes this. With 55mm of penetration, the tank is capable of penetrating tanks that it previously couldn’t - which is most tanks at rank I and II. In addition to this, the Type 3 HEAT has the potential to hull break lightly armoured targets like LVTs or the Sturmpanzer. Use the protection analysis feature to figure out which tanks you can and can’t get through, and adapt your playstyle accordingly when those vehicles are encountered. Now, this is somewhat important ’Don’t look for the enemy, let the enemy look for the Chi-Ha.’ Of course, the Chi-Ha could still go look for the enemy, but always be on alert and make sure to have a friend for firing support.
Engine power is not that powerful, which then means that the acceleration will be slow to start up, but it will slowly get faster over time. But reversing is like all British tanks when they reverse, It’s going to be slow. But this is compensated for the turning speed of this tank as it is better to turn and run in some cases then reverse.Modules Tier Mobility Protection Firepower I Tracks Parts Horizontal Drive II Suspension Brake System FPE Adjustment of Fire III Filters Crew Replenishment Elevation Mechanism IV Transmission Engine Artillery SupportPros and cons
Pros:
* Improved sloped armour compared to the reserve vehicles
* Quite fast (up to 44 km/h), allowing it to get to certain spots in time
* Lovely climbing ability combined with the amazing -15 degrees gun depression, it is great at mountain combat
* Has a vertical stabiliser which most tanks don’t have, allowing the Chi-Ha to get the first shot off
* Due to its slow 57 mm shell velocity, it can shoot behind cover without showing the tank to some degree
* Type 3 HEAT is powerful. It can frontally penetrate common targets like M3 Lee, and hullbreak tanks like LVT(A)(1)
* Great turning ability in low gear
Cons:
* 57 mm armament may be underpowered in an uptier, especially in frontal engagements
* Thin armour can be penetrated by 20 mm/.50 cal up close
* Abysmal penetration on stock APHE, will struggle to penetrate most low tier tanks like M3A1 and T-70HistoryMain article: Histor
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